This has been LONG overdue and it's about time I uploaded something in this blog.
Here is my first CA project. Bye now.
bb lalaniz 1 from Luiza Alaniz on Vimeo.
06 October 2013
08 September 2013
Mischievous Mishap
Meet Rickie. A mischievous boy on the verge of scaring his sister. A traditional animation 2 work in progress.
04 September 2013
Filomena goes for a walk
Exaggerated Quadrupet from Luiza Alaniz on Vimeo.
Just your average cow walking about. Nothing more, nothing less.
28 August 2013
Concept 1 Project 1 Process
Some preliminary thinking and process before starting a project to a story that was given to us in class.
25 August 2013
Dog Walk Realistic
This is an exercise where one becomes familiar with the mechanics of a quadruped walk.
But I cannot emphasize enough how imperative it is to pray before starting an endeavor. "But seek ye first the kingdom of God, and his righteousness; and all these things shall be added unto you." Matthew 6: 33
So that's that.... now enjoy!
But I cannot emphasize enough how imperative it is to pray before starting an endeavor. "But seek ye first the kingdom of God, and his righteousness; and all these things shall be added unto you." Matthew 6: 33
So that's that.... now enjoy!
19 August 2013
First Maya Characters
Primitive NURBS Characters Dun dun dun!
Mr. Snowman, Sandovaldo, and Swimmer Dude, respectively. These characters were made using Maya with only simple NURBS. They were only squashed, stretched, scaled, and rotated. I did not pull any one point to create more interesting shapes because, well, it is the first day of class and we didn't learn it yet. Sure I could go ahead and learn how to do it but let's take baby steps and soak up little bits of info at a time.
Meanwhile, enjoy these.
Mr. Snowman, Sandovaldo, and Swimmer Dude, respectively. These characters were made using Maya with only simple NURBS. They were only squashed, stretched, scaled, and rotated. I did not pull any one point to create more interesting shapes because, well, it is the first day of class and we didn't learn it yet. Sure I could go ahead and learn how to do it but let's take baby steps and soak up little bits of info at a time.
Meanwhile, enjoy these.
08 August 2013
Test Dummy
Learned better blending of color to sculpt 3D shapes in a 2D surface and how to achieve definition/sharpness of form and line.
A Test Dummy: literally and figuratively.
A Test Dummy: literally and figuratively.
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